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- "Jay" writes:
- >BTW, since you are using the PAR, it will introduce a certain amount of
- >artifacting (Gibbs phenomenon - depending on the degree of compression).
- >The second pass of anti-aliasing may diminish this effect. It would be an
- >interesting experiment to render a frame just showing a background image from
- >the PAR and anti-aliasing it and then do the same without to see if the
- >artifacting was diminished.
-
-
- For sure the PAR/JPEG diminishes image quality ( @least to some small
- extent.)
-
- A more interesting experiemt to me would be to determine how much
- LESS a PAR still image is degraded compared to a PAR animation frame.
-
- That way we could simply use the PAR still store capability instead.
-
- A slightly added bonus is that stills use the slower part of the drive,
- freeing up the valuable fast portions for animation playback.
-
- >>>>>>>>>>>>>>>>>
-
- I love my PAR, but thank god I've never had to render anything on a
- dark-blue gradient background, as the PAR chokes miserably on that
- particular gradient.
-
- Does anybody know if there could even in theory be some sort of of
- ROM-retrofit to the PAR to improve its performance in this area?
-
- Alternatively, is there a way around it? Like, for instance, convert
- frames to their negative colors, store to the PAR, playback, and invert
- the colors in post-production?
-
- I'll go a long way to avoid spending $15,000 on a thirty second DDR.
-
-
-
- >
- >Jay
- >
-
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- * (OOOOO) Jeric@cup.portal.com | Synergy Graphix & Animation *
- * (OOOOOOO) Welcome to Seattle! | Film and Video Productions *
- * /////// "All I know is what I see on the monitors." *
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